Hello, I am start to experiment with Urho3D on Android, I have already built the system and install into mobile device successfully, I follow the launcher example to using Urho3DPlayer load the script from assets folder, but is it possible to load the script from app’s internal storage (eg. /data/data/com.github.urho3d.launcher) or sdcard storage (eg. /mnt/sdcard)?
Archive 19/01/2023.
Urho3DPlayer path issue on Android
devhang
devhang
After some testing, I find out I can set the resources prefix path to sdcard or internal storage to achieve the goal.
from LauncherActivity.kt
Urho3DPlayer:Scripts/$argument:-pp:/mnt/sdcard/urho3d/bin
Thank for the nice engine.
Modanung
Good to hear you solved your issue. Also, welcome to the forums!