Hello
Have anyone tried Urho3D? I’m trying that and using Blender as the modelling and texture software. I’m more familiar with C++ so I think that might be a better option for me. Although it requires a bit more programming.
Urho3D - Anyone using it?
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I do not think so. Not on this forum.
And I argee with you. Urho3D & C++ is a better option for me too. More programming but better understanding is quite better than visual programming in Unity3D for example.
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I’m in the same boat – strong familiarity with C++ and using Blender for modeling. I would advise using something like the GIMP for textures, though (unless you find Blender’s generated/baked textures and texture painting sufficient).
I would imagine most of the people on the forums have tried Urho. You can look in the Showcase for examples of (more) complete projects.
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Since discovering Urho3D, I’ve stopped using anything else.
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Unity was the only thing keeping me locked in Megahard Losethese during my year of studying Game Development. I was really happy to find Urho3D and immediately switched back to Linux after only getting the demos to compile. Best switch I made since I went from 3DsMAX to Blender ten years ago. Although it can be said Urho is still young and not fully developed, he came a long way and is still growing. In a good way it seems, but I don’t think I know the beast or its internals well enough to be a good judge of that.
Welcome to the forums