I think he made it to his firm, so it is not open source project and I dont think it is not available anywhere.
But somebody correct if im wrong.
But, check this link:
forum.unity3d.com/threads/export … er.122907/
Blender can export .fbx file which you can convert to urho3d format.
(maybe converter converts .obj files too, I dont remember)
And converter is urho3d_dir/Bin/AssetImporter.exe
AssetImporter:
model parameter; from dae/fbx/etc to model, no instances, only 1 model file
scene parameter; creates .scene file and multiple .mdl files