Archive 19/01/2023.

Stylized VFX in RIME

Lumak

I subscribe to this guy and he often comes out with interesting videos - he came out with this recently:

Lumak

If you liked that video, Simon also provided a link to Blizzard’s Diablo VFX video on his page -

Lumak

Just watching these two vids pushed my VFX knowledge by years. And finally learning how to do:

Lumak

I guess I was the only newb to VFX who just discovered how to uv map a circle in such way to produce the effect shown in the above gif.

For other newbs like myself, here’s how:

Scrolling UV:

  1. from C -> A, produces effect shown in the gif
  2. from A -> C, shrinking effect
  3. up or down - spiral effect
Modanung

Interesting concept indeed.


Animated:
luckeyproductions.nl/gifs/LightningBurst.gif
As a sphere (three “planes”):

Lumak

Your texture on the flat circle is very interesting. I bet you can shape the circle like a fountain and it’ll be a perfect fountain. The tri-planar sphere is too abstract to know what’s going on, though - on 2nd look, it could be a lightning ball!

Modanung

Both are meant to be lightning spell effects. :slight_smile:
I plan to use them for KO .

Lumak

If anyone else has worked on this and would like to compare notes, email me.

In case some of you are interested in the particle count:

  • green poison - 15
  • rime fire - 1
  • pink buff - 15
  • fire - 20