Hey guys,
I’m trying to do some shadow masking experiment. I would like to have an object cast to selected objects only, say I have 3 objects:
Ground object
Object 1
Object 2
Object
#1
to cast only to Object
#2
Object
#2
to cast both on Object
#1
and Ground (or Ground Only)
Is this possible with shadow masking? I tried toggling the shadow mask bits/switch in the editor but I can’t seem to produce these results.