HaeferlKaffee
Is there a way to render to a different resolution than the viewport? e.g. 1920x1080 viewport and window, but 192x108 raster size
Is there a way to render to a different resolution than the viewport? e.g. 1920x1080 viewport and window, but 192x108 raster size
Rendertargets could have arbitrary sizes specified in RenderPath
The problem with that is that I don’t think it’s possible to edit the output of the base renderpaths. They don’t output to rendertargets seemingly
there is also a quick but dirty way to set this up: render everything to texture then diplay it as UI billboard.