I’ve just pulled the latest ~17 commits and rebuilt the Urho3D library, but now my application just boots into the Ninja Snowball demo and not into my game.
I had previously build my game with the scaffolding project. I was having issues with physics and thought I’d best update to make sure I had latest, and now I’m not entirely sure how to get my version of the Urho3DPlayer in my project to run. There appears to be no calls into my code at all.
Any help is appreciated.