I have found a problem when testing my application in another PC: Im getting an error that it is not a valid win32 application. I tried to recompile Urho and the application, forcing URHO_64BIT=0, but the error persist. The same exe file runs perfectly in the PC where I compile it: Windows 7 64 bits, Visual Studio Express 2012.
Any idea about whats failing here?
Archive 19/01/2023.
Not a valid win32 application
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rogerdv
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thebluefish
Did you install the C++ runtimes on the target PC? You can download the redistributables here: microsoft.com/en-us/download … x?id=30679
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cadaver
Alternatively, if you don’t use Urho3D as a DLL you can use the CMake option -DURHO3D_STATIC_RUNTIME=1 to avoid depending on the runtime DLL and link it statically to your exe instead. You’ll need to use that option both in your Urho build, and your application.
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rogerdv
Tried both solutions, same problem.
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OvermindDL1
List the library filenames that the application links with. You can do this in a variety of ways from the Visual Studio commandline tool to DependencyWalker that you can download free.