umen
Archive 19/01/2023.
Ios 8.2 iphone 5 , getting runtime Failed to create OpenGL
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sabotage3d
this looks like SDL issue. I would check for possible solutions in their mailing list.
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umen
On simulator with 9.3 iOS it is working
What is the minimum ? For the engine?
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umen
The problem is that Urho3d doesn’t support iOS 8
i upgraded my iphone to 9.3 and all is working ( im testing all the examples now ) on device , iphone 5 works fast!
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weitjong
Have you set the “IPHONEOS_DEPLOYMENT_TARGET” build option? If not set explicitly, the build will target latest installed iOS SDK which may or may not be what you want.
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umen
Yes did every thing it’s just don’t work on iOS 8
Never mind this as it has less then 5% market share