umen
Archive 19/01/2023.
Ios 8.2 iphone 5 , getting runtime Failed to create OpenGL
sabotage3d
this looks like SDL issue. I would check for possible solutions in their mailing list.
umen
On simulator with 9.3 iOS it is working
What is the minimum ? For the engine?
umen
The problem is that Urho3d doesn’t support iOS 8
i upgraded my iphone to 9.3 and all is working ( im testing all the examples now ) on device , iphone 5 works fast!
weitjong
Have you set the “IPHONEOS_DEPLOYMENT_TARGET” build option? If not set explicitly, the build will target latest installed iOS SDK which may or may not be what you want.
umen
Yes did every thing it’s just don’t work on iOS 8
Never mind this as it has less then 5% market share