Hi all!
I am complete newbie to Urho (and 3D engines in general). I don’t know the internals very well, and I am curious about running the engine “headless” and streaming the resulting video to an external HW device. I am aware that there is Headless mode in Urho, which however does not run the rendering steps and no GPU-related stuff (is this correct?).
Could I, theoretically, render to some memory location, get the image form there and process it as I want without displaying the window? Or is there some blocking issue why this cannot be done? I need to render roughly 2000x2000px image and stream it out the computer, only option I have now is render in window, take Camera screenshot and stream it. However having to display 2000x2000px windows is quite impractical.
Thanks for your thoughts on this
P.S. Thanks everybody for working on this excellent engine. Everything is so intuitive, well-modeled and easy to use. GREAT JOB!!!