What’s the proper way of creating full-screen shaders in Urho? I’m trying to apply a shader to the whole screen to create some camera effects (nightvision, VHS effect, etc).
Archive 19/01/2023.
Full-screen shaders?
suppagam
SirNate0
Look at the existing post processing effects like Bloom. That sounds similar to what you want to achieve, they would probably be a decent starting point/example, though someone else may be able to provide more concrete help.
suppagam
SirNate0
Yes, along with some of the others. Combine that with bin/Data/PostProcess/Bloom.xml and look at some of the samples for how to add the effect to the render path.