Archive 19/01/2023.

Editor-free development

Jetmate

Does anyone else rely entirely on code to make your games (ie no editor)? Is that a common practice?

What conventions/style do you use?

Eugene

I didn’t make games, but I was experimenting without Editor.

I think yes.

Maybe I don’t understand the question. Style is similar to any Urho sample.

Modanung

heXon and Quatter were made without editor.
But KO , Blip 'n Blup and OGTatt will need Edddy .

Evolving mess. Starting out with a custom template for QtCreator.