Hello.
I see this started back in the days as a rendering engine (like Ogre/Horde) but turned into a fully featured game engine. I’m wondering if the old goals were dropped or something because I’d like to use this more like a rendering engine with bells and whistles but can’t find anything on manually rendering like creating and drawing VBOs and such.
Thanks.
Archive 19/01/2023.
Documentation on using Urho for rendering?
TheEndOfUsAll
1vanK
manually rendering like creating and drawing VBOs and such
jmiller
From urho3d.github.io/documentation/ … ering.html …the Graphics class implements low-level functionality.
Just to throw out a bunch of examples of Urho using VertexBuffer…
github.com/urho3d/Urho3D/search … rtexBuffer