UPDATE: We’ve released the Atomic Game Engine under the MIT license on GitHub, github.com/AtomicGameEngine
Hello cadaver and team!
Firstly, I must say incredible work on Urho3D. It is simply a joy for development. Great job on the core, rendering, and integrating so many awesome FOSS projects!
I’ve been hacking on Urho in my spare time for the last couple years. I made a Unity3D exporter, a Quake2 Renderer, hacked up some emscripten support, and a bunch of other prototype-y things that never saw the light of day.
A month ago, I decided to fork and start the “Atomic Game Engine” project. The focus of Atomic is to be able to use Javascript and C/C++ to ship games on Desktop, Mobile, and WebGL.
UPDATE: The Atomic Game Engine is now Open Source under the permissive MIT license!
Atomic Game Engine 2016 Video Reel
Update: Game From Scratch Preview
Thanks again and looking forward to showing more progress, soon! You can follow the project on Twitter: https://twitter.com/AtomicGEngine
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Josh Engebretson
THUNDERBEAST GAMES, LLC