Hi, all!
How can I implement animation modification ?
I know I can change speed of animation, and use LODs, combine antimations
in different ways, but I want to go as far as
removing keyframes
.
I have a set of animations, where I want to remove translation from all bones, except root bone,
but keep rotations. How can I do this?
This is needed to
retarget
antimations for different size character.